Ghosts of Tsushima is a really fun open world experience with truly breathtaking natural environments and brilliant fighting gameplay. Right from the beginning, the game begs for you to explore its vibrant and dense open world. There are so many cool places to discover, shrines to climb, foxes to catch, and areas to ease your busy mind. These activities are heaps of fun and are arguably one of the best things about the game.
Combat in Ghosts of Tsushima is by far its biggest selling point. It is challenging, however it is also very rewarding. It is awesome just how many tools it offers the player in how they should fight enemies. The stances work super well and allow the combat to always feel intense and demanding of skill and attention. The archery is really good and the ability to slow down time for short durations before firing makes it quite useful in combat scenarios (especially for dogs). I would recommend changing the game’s difficulty to ‘Hard’ around midway through as combat can get pretty easy once you level up Jin past level two or three.
The main story in the game is solid and features many epic missions that have you fight waves and waves of enemies in somewhat varied combat scenarios. The lead characters are quite well developed as well, however I never found myself caring too much for them.
One issue that Ghosts of Tsushima has is that its side missions can feel very repetitive. They all seem to use the same game mechanics used in the main missions and repeat them over and over in quite boring and uninteresting activities. Before I begun playing the main missions in the game I spent many hours completing side activities. In doing this I was able to realise the fairly obvious lack of diversity in the game’s mission design. Most missions have you fight some enemies, search a house for clues, follow some footprints, climb something, then fight some more enemies and save some hostages. This repeated throughout the entire game with fairly limited variation. It is a flaw that many open world games suffer from, especially now that there are so many of them releasing each year.
Despite its flaws, Ghosts of Tsushima is still a solid gaming experience that is definitely worth picking up. If I could recommend anything, maybe avoid the side missions and spend your time either exploring or doing the main missions. Score: 4.0/5